VR/AR/MR seem to be new territories to be conquered. They are attracting interest from a growing number of economic players. The French government has just announced an additional €200 million investment in immersive culture and metaverses.
With the rising environmental impacts of digital technology and tensions over access to resources, it has become essential to think carefully about the value and the costs of the uses we want to develop : what are the objectives? What value is created and for whom? What are the associated environmental impacts? Are these developments simply possible on a large scale and desirable?